Description: Unreal for Mobile and Standalone Vr : Create Professional Vr Apps Without Coding, Paperback by Hillmann, Cornel, ISBN 1484243595, ISBN-13 9781484243596, Like New Used, Free shipping in the US Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what youve learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds.
- Explore the VR ecosystem, including history, recent trends and future outlook
- Review tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others)
- Examine graphics optimization techniques
- Set up a project and the target platform
- Design interaction with Unreal blueprints
- Deployments, testing, further optimization
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End Time: 2024-10-27T03:30:50.000Z
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Book Title: Unreal for Mobile and Standalone Vr : Create Professional Vr Apps
Number of Pages: Xxvi, 324 Pages
Language: English
Publication Name: Unreal for Mobile and Standalone Vr : Create Professional Vr Apps Without Coding
Publisher: Apress L. P.
Publication Year: 2019
Subject: Mobile & Wireless Communications, Computer Graphics, Programming / Mobile Devices
Item Weight: 19 Oz
Type: Textbook
Author: Cornel Hillmann
Item Length: 9.3 in
Subject Area: Computers, Technology & Engineering
Item Width: 6.1 in
Format: Trade Paperback